Rust Data LabData lab · live
Live readings Servers11,739 Players51,557 Populated3,316 Fresh wipes · 3h122 Sampled every 5 min

Element card · group Modded · atomic number 15,149, its rank

Plugin Test Server

Offline 65.75.203.17:28025 checked 45d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 15 0% full Room to join
7-day average0peak –
Rank · atomic number#15,149no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Plugin Test Server?

No gather rate appears in the name of Plugin Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Plugin Test Server based in?

Nothing about a region is published by Plugin Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 65.75.203.17:28025 is the address it uses.

On what Rust version does Plugin Test Server operate?

Rust network protocol 2633 and build 163207 on Linux is what Plugin Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Plugin Test Server stay online?

Currently offline, Plugin Test Server was last seen 45 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does Plugin Test Server wipe, and how often?

Too few wipes are on record for Plugin Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 23 hours ago.

Lists and tags

What should you understand from the tags Plugin Test Server carries?

These are the tags Plugin Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Plugin Test Server come up?

These themed Rust Data Lab lists carry Plugin Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Plugin Test Server hold among Rust servers?

Player hours over the last week put Plugin Test Server at #15,149, inside the top – of ranked servers.

How many players does Plugin Test Server have at the moment?

Plugin Test Server is offline at the moment; the last sighting was 45 days 4 hours ago.

Connection

What is the way to join Plugin Test Server?

Open the console with F1 in Rust and type client.connect 65.75.203.17:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp15
Max players Player slots: 15.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.