Element card · group Modded · atomic number 11,341, its rank
336 | Test Server Randomly Online Do Not Join
Online 66.110.242.212:31000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join runs a procedural map of size 4,000 with seed 838780128; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 336 | Test Server Randomly Online Do Not Join set, and what settings are in force?
No gather rate appears in the name of 336 | Test Server Randomly Online Do Not Join. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is 336 | Test Server Randomly Online Do Not Join based in?
Nothing about a region is published by 336 | Test Server Randomly Online Do Not Join. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.110.242.212:31000.
On what Rust version does 336 | Test Server Randomly Online Do Not Join operate?
Rust network protocol 2635 and build 168909 on Windows is what 336 | Test Server Randomly Online Do Not Join uses. The protocol must match for you to join; Steam will update your game.
Does 336 | Test Server Randomly Online Do Not Join stay up, and how reliable is its uptime?
336 | Test Server Randomly Online Do Not Join is live as of now. The uptime it reports suggests it restarted roughly 19 minutes ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. The first sighting by Rust Data Lab was on 27 October 2026.
How well does 336 | Test Server Randomly Online Do Not Join perform?
Server fps averaged 180 over the last 48 hours, with 122 as the lowest. The maximum entity count was 97,655, covering buildings, deployables and all else in the world. The highest memory usage was 2,419 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
What is the wiping pattern on 336 | Test Server Randomly Online Do Not Join?
336 | Test Server Randomly Online Do Not Join's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 47 hours ago the current world was made.
Lists and tags
What should you understand from the tags 336 | Test Server Randomly Online Do Not Join carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 336 | Test Server Randomly Online Do Not Join publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 336 | Test Server Randomly Online Do Not Join appear in?
You will find 336 | Test Server Randomly Online Do Not Join on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How does 336 | Test Server Randomly Online Do Not Join compare with other servers in the rankings?
The seven-day player-hours table has 336 | Test Server Randomly Online Do Not Join at #11,341, in the top 51% of ranked servers.
How full is 336 | Test Server Randomly Online Do Not Join right now?
336 | Test Server Randomly Online Do Not Join currently shows 0 players across 100 slots. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
Getting on
What steps get you onto 336 | Test Server Randomly Online Do Not Join?
In Rust, press F1 and enter client.connect 66.110.242.212:31000. Or click Launch Rust here to open Rust via Steam and connect automatically.