Rust Data LabData lab · live
Live readings Servers11,784 Players66,602 Populated3,516 Fresh wipes · 3h198 Sampled every 5 min

Element card · group Modded · atomic number 5,966, its rank

iftes test server co

Online 66.206.27.162:50505 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,966top 27%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:56 UTC2d ago 1 – running 0
Thu 22 Oct, 07:44 UTC7d ago 1 held half 4.4 days 0
Wed 21 Oct, 12:55 UTC7d ago 1 – 0.8 days 0
Mon 19 Oct, 18:21 UTC9d ago 2 – 1.8 days 0
Sun 18 Oct, 18:04 UTC10d ago 2 – 1 days 0
Wed 7 Oct, 18:08 UTC21d ago 1 halved by day 6 11 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on iftes test server co?

The map on iftes test server co is procedural at size 3,000 with seed 13123, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has iftes test server co set, and what settings are in force?

The name of iftes test server co carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does iftes test server co sit?

There is no region on record for iftes test server co. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.206.27.162:50505 is the address it uses.

Which Rust version is iftes test server co on?

On Linux, iftes test server co is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is iftes test server co for staying online?

At the moment, iftes test server co is online. The uptime it reports suggests it restarted roughly 2 days 17 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does iftes test server co hold a steady performance?

Server fps averaged 236 over the last 48 hours, with 217 as the lowest. The maximum entity count was 50,707, covering buildings, deployables and all else in the world. Memory use peaked at 2,754 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on iftes test server co, and at what time?

There is no next wipe to predict for iftes test server co, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 19 hours ago the current world was made.

On iftes test server co, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 2 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Lists and tags

How should you read the tags on iftes test server co?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list iftes test server co publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does iftes test server co appear in?

You will find iftes test server co on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does iftes test server co compare with other servers in the rankings?

The seven-day player-hours table has iftes test server co at #5,966, in the top 27% of ranked servers.

How many players does iftes test server co have at the moment?

iftes test server co currently shows 0 players across 10 slots. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How to join

How can you connect to iftes test server co?

You can connect by pressing F1 in Rust and entering client.connect 66.206.27.162:50505, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.yourmother.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.