Element card · group Modded · atomic number 13,254, its rank
Chris's Private PvE
Offline 66.30.204.52:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Chris's Private PvE?
Generated by the game, the map on Chris's Private PvE is procedural.
How is Chris's Private PvE configured, and what rules apply?
The name of Chris's Private PvE carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
Server details
Which location is Chris's Private PvE based in?
No region is published by Chris's Private PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.30.204.52:28015 is the address it uses.
Which Rust version is Chris's Private PvE on?
Rust network protocol 2633 and build 164530 on Windows is what Chris's Private PvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Chris's Private PvE for staying online?
Chris's Private PvE is not online at the moment; the last sighting was 38 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.
Wipe days
What is the wiping pattern on Chris's Private PvE?
Chris's Private PvE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 7 hours ago.
Tags, lists
Which meanings sit behind the tags on Chris's Private PvE?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Chris's Private PvE publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Chris's Private PvE come up?
The Rust Data Lab lists that include Chris's Private PvE are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Chris's Private PvE hold among Rust servers?
Chris's Private PvE sits at #13,254 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Chris's Private PvE tell you?
Chris's Private PvE is offline at the moment; the last sighting was 38 days 3 hours ago.
Getting on
What steps get you onto Chris's Private PvE?
Open the console with F1 in Rust and type client.connect 66.30.204.52:28015. The Launch Rust button on this page does the same job through Steam.