Rust Data LabData lab · live
Live readings Servers11,701 Players46,298 Populated3,163 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,812, its rank

DoNotJoin, NotForYou

Offline 66.41.108.23:28044 checked 19d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,812top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 1 – running 0
Tue 15 Sep, 17:46 UTC43d ago 2 halved by day 6 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 46
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  4. 4 Ru 404 RUST 2Х|ДЛ… 37
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  5. 5 Ru RustSpain.com … 7
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  6. 6 Ru 404 RUST 2Х|ДЛ… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on DoNotJoin, NotForYou?

The map on DoNotJoin, NotForYou is procedural at size 3,200 with seed 694120, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on DoNotJoin, NotForYou?

No gather rate appears in the name of DoNotJoin, NotForYou. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does DoNotJoin, NotForYou sit?

There is no region on record for DoNotJoin, NotForYou. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.41.108.23:28044.

On what Rust version does DoNotJoin, NotForYou operate?

On Windows, DoNotJoin, NotForYou is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is DoNotJoin, NotForYou for staying online?

Currently offline, DoNotJoin, NotForYou was last seen 19 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

What is the wiping pattern on DoNotJoin, NotForYou?

DoNotJoin, NotForYou's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

How does DoNotJoin, NotForYou look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 5 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Lists and tags

Which meanings sit behind the tags on DoNotJoin, NotForYou?

The game's server browser reads the tags DoNotJoin, NotForYou publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does DoNotJoin, NotForYou appear in?

These themed Rust Data Lab lists carry DoNotJoin, NotForYou: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does DoNotJoin, NotForYou hold among Rust servers?

Player hours over the last week put DoNotJoin, NotForYou at #15,812, inside the top 72% of ranked servers.

How full is DoNotJoin, NotForYou right now?

No live signal from DoNotJoin, NotForYou right now, which was last seen 19 days 4 hours ago.

Getting on

What steps get you onto DoNotJoin, NotForYou?

You can connect by pressing F1 in Rust and entering client.connect 66.41.108.23:28044, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.