Rust Data LabData lab · live
Live readings Servers11,880 Players98,236 Populated3,914 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

RetardsAnon

Online 66.51.159.180:28015 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 152
    ShockRust | Blue | NoLimit no group limit · 150 on average 152/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 184
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 98
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 98/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 238
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 238/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on RetardsAnon?

A procedural map of size 3,000 with seed 288603400 runs on RetardsAnon, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is RetardsAnon configured, and what rules apply?

Nothing in the name of RetardsAnon gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RetardsAnon?

No region is published by RetardsAnon. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.159.180:28015.

On what Rust version does RetardsAnon operate?

Rust network protocol 2633 and build 163207 on Linux is what RetardsAnon uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RetardsAnon stay up, and how reliable is its uptime?

Right now, RetardsAnon is reachable. According to the uptime it reports, the last restart was about 8 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does RetardsAnon perform?

Server fps averaged 84 over the last 48 hours, with 40 as the lowest. The entity count reached 51,004, including buildings, deployables and all other world items. Up to 3,906 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RetardsAnon wipe, and how often?

The record holds too few of RetardsAnon's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 53 days 15 hours ago the current world was made.

Where it appears

How should you read the tags on RetardsAnon?

These are the tags RetardsAnon makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): It runs build 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RetardsAnon appear in?

These themed Rust Data Lab lists carry RetardsAnon: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does RetardsAnon place?

Player hours over the last week put RetardsAnon at #15,341, inside the top 69% of ranked servers.

What does the current player count on RetardsAnon tell you?

RetardsAnon currently shows 0 players across 8 slots. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RetardsAnon?

Open the console with F1 in Rust and type client.connect 66.51.159.180:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players It has 8 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build It runs build 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.