Element card · group Modded · atomic number 15,269, its rank
Rust Server - Pinehosting.com
Online 66.51.97.51:28025 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC15d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust Server - Pinehosting.com?
Rust Server - Pinehosting.com runs a procedural map of size 2,100 with seed 1521521; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is Rust Server - Pinehosting.com configured, and what rules apply?
No gather rate appears in the name of Rust Server - Pinehosting.com. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Rust Server - Pinehosting.com?
Nothing about a region is published by Rust Server - Pinehosting.com. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.97.51:28025.
On what Rust version does Rust Server - Pinehosting.com operate?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server - Pinehosting.com uses. The protocol must match for you to join; Steam will update your game.
Does Rust Server - Pinehosting.com stay up, and how reliable is its uptime?
Rust Server - Pinehosting.com is live as of now. According to the uptime it reports, the last restart was about 8 days 5 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 16 September 2026.
How well does Rust Server - Pinehosting.com perform?
In the last 48 hours, it averaged 5 server fps, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 17,183 entities. Up to 1,723 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on Rust Server - Pinehosting.com, and at what time?
Rust Server - Pinehosting.com's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 22 hours ago.
On Rust Server - Pinehosting.com, what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 2 hours in.
Lists and tags
What should you understand from the tags Rust Server - Pinehosting.com carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Server - Pinehosting.com publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Server - Pinehosting.com come up?
The Rust Data Lab lists that include Rust Server - Pinehosting.com are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Rust Server - Pinehosting.com place?
The seven-day player-hours table has Rust Server - Pinehosting.com at #15,269, in the top 68% of ranked servers.
What does the current player count on Rust Server - Pinehosting.com tell you?
Of 50 slots, 0 are taken on Rust Server - Pinehosting.com right now. The past week gives an average of 0 players.
How to join
How can you connect to Rust Server - Pinehosting.com?
Open the console with F1 in Rust and type client.connect 66.51.97.51:28025. The Launch Rust button on this page does the same job through Steam.
