Element card · group Community · atomic number 7,313, its rank
ricksserver
Online EU 66.51.97.59:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:59 UTC4d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:31 UTC9d ago | 0 | – | 5.5 days | 0 |
| Sun 27 Sep, 15:58 UTC31d ago | 3 | halved by day 2 | 21.4 days | 0 |
| Sat 26 Sep, 14:40 UTC32d ago | 5 | – | 1.1 days | 0 |
| Sun 20 Sep, 23:25 UTC37d ago | 5 | halved by day 1 | 5.6 days | 0 |
| Sat 19 Sep, 02:34 UTC39d ago | 5 | – | 1.9 days | 0 |
| Sun 13 Sep, 17:34 UTC45d ago | 4 | halved by day 1 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on ricksserver?
A procedural map of size 1,900 with seed 1293201566 runs on ricksserver, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is ricksserver configured, and what rules apply?
The name of ricksserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is ricksserver based in?
ricksserver gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 66.51.97.59:28035.
Which Rust version is ricksserver on?
On Linux, ricksserver is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ricksserver stay up, and how reliable is its uptime?
At the moment, ricksserver is online. The uptime it reports suggests it restarted roughly 4 days 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does ricksserver hold a steady performance?
The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 17,003, covering buildings, deployables and all else in the world. The highest memory usage was 1,367 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
When does ricksserver wipe, and how often?
Wiping once a month with the force wipe is what ricksserver does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 4 days 7 hours ago. A monthly wipe schedule is what its tags publish.
On ricksserver, what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 2 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.
Where it appears
What should you understand from the tags ricksserver carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; EU (Europe): In the browser it sits under Europe: that is the tag list ricksserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ricksserver appear in?
These themed Rust Data Lab lists carry ricksserver: EU Rust servers, measured and Rust community servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
What position does ricksserver hold among Rust servers?
Seven-day player hours place ricksserver at #7,313 overall, #2,022 in Europe and in the top 33% of ranked servers.
How full is ricksserver right now?
ricksserver currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 5.
Connection
What steps get you onto ricksserver?
You can connect by pressing F1 in Rust and entering client.connect 66.51.97.59:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
