Rust Data LabData lab · live
Live readings Servers11,625 Players41,682 Populated3,017 Fresh wipes · 3h86 Sampled every 5 min

Element card · group PvE · atomic number 15,338, its rank

MP7 Enjoyer's shitty PVE server

Online EU 66.51.97.70:28025 checked 8m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69% · #2563 in EU
Last wipe16d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246808:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 7d 16hFri 6 Nov, 00:35 UTC
  3. 15d 20hSat 14 Nov, 04:43 UTC
  4. 24d 0hSun 22 Nov, 08:50 UTC
  5. 32d 4hMon 30 Nov, 12:57 UTC
  6. 35d 11hThu 3 Dec, 19:00 UTCFW
  7. 40d 9hTue 8 Dec, 17:04 UTC

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC16d ago 1 – running 0
Sat 3 Oct, 09:13 UTC25d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC41d ago 1 halved by day 7 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on MP7 Enjoyer's shitty PVE server?

MP7 Enjoyer's shitty PVE server runs a procedural map of size 2,650 with seed 1225; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on MP7 Enjoyer's shitty PVE server?

No gather rate appears in the name of MP7 Enjoyer's shitty PVE server. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is MP7 Enjoyer's shitty PVE server based in?

The EU tag is how MP7 Enjoyer's shitty PVE server lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 66.51.97.70:28025 is the address it uses.

On what Rust version does MP7 Enjoyer's shitty PVE server operate?

Rust network protocol 2635 and build 168909 on Linux is what MP7 Enjoyer's shitty PVE server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MP7 Enjoyer's shitty PVE server stay online?

MP7 Enjoyer's shitty PVE server is live as of now. About 22 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does MP7 Enjoyer's shitty PVE server hold a steady performance?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 39,903 entities. Up to 5,172 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does MP7 Enjoyer's shitty PVE server wipe, and how often?

Lately the gap between wipes on MP7 Enjoyer's shitty PVE server has averaged about 8.2 days. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 16 days 19 hours ago. Its tags set out a wipe schedule of once a month.

How does MP7 Enjoyer's shitty PVE server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 3 when it didn't hold.

Where it appears

What should you understand from the tags MP7 Enjoyer's shitty PVE server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list MP7 Enjoyer's shitty PVE server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MP7 Enjoyer's shitty PVE server come up?

The Rust Data Lab lists that include MP7 Enjoyer's shitty PVE server are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does MP7 Enjoyer's shitty PVE server hold among Rust servers?

Seven-day player hours place MP7 Enjoyer's shitty PVE server at #15,338 overall, #2,563 in Europe and in the top 69% of ranked servers.

How many players does MP7 Enjoyer's shitty PVE server have at the moment?

At the moment MP7 Enjoyer's shitty PVE server has 0 of its 50 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to MP7 Enjoyer's shitty PVE server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.97.70:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.