Rust Data LabData lab · live
Live readings Servers11,668 Players48,663 Populated3,138 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 9,028, its rank

Rusthub.net | SD Preview Server

Offline 66.51.97.76:60607 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak 3
Rank · atomic number#9,028top 41%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 09:37 UTC6d ago 3 – running 0
Mon 19 Oct, 22:00 UTC9d ago 0 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Bu [NA] Builders … 38
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 91 on average 38/ 999
  3. 3 Ru [AU] Rusticate… 87
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 87/ 150
  4. 4 At Atlas // CSL -… 3
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 3/ 100
  5. 5 Aq AQRUX RUST BUI… 21
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 21/ 100
  6. 6 Ko KoalaKopters -… 27

Quick answers

from the figures on this page

Map and rules

What map is in play on Rusthub.net | SD Preview Server?

The map on Rusthub.net | SD Preview Server is custom at size 3,250, with its file published for download from this page.

How is Rusthub.net | SD Preview Server configured, and what rules apply?

Nothing in the name of Rusthub.net | SD Preview Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, building sandbox, gathering off. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Rusthub.net | SD Preview Server?

There is no region on record for Rusthub.net | SD Preview Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.97.76:60607.

What Rust version does Rusthub.net | SD Preview Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Rusthub.net | SD Preview Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rusthub.net | SD Preview Server stay online?

Right now Rusthub.net | SD Preview Server is offline, with its last appearance 2 days 15 hours ago. For the last 7 full days, 114 of 168 hours were online, giving 68% uptime. It first appeared to Rust Data Lab on 8 October 2026.

Wipes and resets

How often does a wipe happen on Rusthub.net | SD Preview Server, and at what time?

Too few wipes are on record for Rusthub.net | SD Preview Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 23 hours ago.

How does Rusthub.net | SD Preview Server look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 8 hours after it began.

Where it appears

What should you understand from the tags Rusthub.net | SD Preview Server carries?

The game's server browser reads the tags Rusthub.net | SD Preview Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rusthub.net | SD Preview Server appear in?

You will find Rusthub.net | SD Preview Server on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Rusthub.net | SD Preview Server compare with other servers in the rankings?

Rusthub.net | SD Preview Server sits at #9,028 for seven-day player hours, placing it in the top 41% of ranked servers.

How full is Rusthub.net | SD Preview Server right now?

The last recorded sighting of Rusthub.net | SD Preview Server was 2 days 15 hours ago, and it is offline now. The week's figures average 0 players and top out at 3.

Connection

What is the way to join Rusthub.net | SD Preview Server?

You can connect by pressing F1 in Rust and entering client.connect 66.51.97.76:60607, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rusthub.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Other

rustmaps
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.