Rust Data LabData lab · live
Live readings Servers11,856 Players86,772 Populated3,806 Fresh wipes · 3h363 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks

Online NA 66.51.98.50:28000 checked 11m ago

2x biweekly wipes moddedcarbonpremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69% · #1503 in NA
Last wipe14d agobiweekly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246816:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 13d 6hWed 11 Nov, 22:11 UTC
  3. 27d 6hWed 25 Nov, 22:11 UTC
  4. 35d 3hThu 3 Dec, 19:00 UTCFW
  5. 41d 6hWed 9 Dec, 22:11 UTC

The first 48 hours of its last wipes

Wed 14 OctFri 9 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:11 UTC14d ago 1 – running 0
Fri 9 Oct, 20:13 UTC19d ago 1 halved by day 1 5.1 days 0
Sun 4 Oct, 21:34 UTC24d ago 2 held half 4.9 days 1
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 3.1 days 0
Mon 28 Sep, 23:33 UTC30d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The map on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is procedural at size 2,500 with seed 546844637, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

According to its name, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs 2x gather. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Joining requires Rust's premium status. VAC is on, Valve's anti-cheat.

About the server

Which location is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks based in?

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.98.50:28000.

What Rust version does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks currently run?

Rust network protocol 2635 and build 168909 on Linux is what CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks uses. The protocol must match for you to join; Steam will update your game.

How dependable is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks for staying online?

Right now, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks hold a steady performance?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 29,355, covering buildings, deployables and all else in the world. Memory use peaked at 2,056 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and at what time?

Following the tag is the best the prediction can do for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 14 days 17 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Where it appears

Which meanings sit behind the tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The game's server browser reads the tags CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; ^q (Premium): Joining requires Rust's premium status; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks come up?

You will find CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

Against other Rust servers, where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks place?

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is #15,344 on seven-day player hours, #1,503 in North America, and in the top 69% of all ranked servers.

How full is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks right now?

At the moment CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks has 0 of its 50 slots filled. Over seven days the mean player count is 0.

Getting on

What is the way to join CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

You can connect by pressing F1 in Rust and entering client.connect 66.51.98.50:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Joining requires Rust's premium status. For more, visit https://discord.com/invite/7ejjwauC.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.
^q
Premium Joining requires Rust's premium status.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.