Rust Data LabData lab · live
Live readings Servers11,854 Players100,165 Populated3,872 Fresh wipes · 3h533 Sampled every 5 min

Element card · group Modded · atomic number 14,955, its rank

Rust Server - Pinehosting.com

Online 66.51.98.58:28010 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,955top 67%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:41 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 148
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 159/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server - Pinehosting.com?

Rust Server - Pinehosting.com runs a procedural map of size 5,500 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Rust Server - Pinehosting.com configured, and what rules apply?

No gather rate appears in the name of Rust Server - Pinehosting.com. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Rust Server - Pinehosting.com sit?

No region is published by Rust Server - Pinehosting.com. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.98.58:28010.

What Rust version does Rust Server - Pinehosting.com currently run?

On Linux, Rust Server - Pinehosting.com is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Rust Server - Pinehosting.com stay up, and how reliable is its uptime?

Rust Server - Pinehosting.com is live as of now. The uptime it reports suggests it restarted roughly 35 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Is Rust Server - Pinehosting.com known for smooth running?

Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 167,106, including buildings, deployables and all other world items. Up to 4,677 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Rust Server - Pinehosting.com wipe, and how often?

Rust Server - Pinehosting.com's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 3 hours ago.

On Rust Server - Pinehosting.com, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Rust Server - Pinehosting.com?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Server - Pinehosting.com publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server - Pinehosting.com come up?

The Rust Data Lab lists that include Rust Server - Pinehosting.com are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust Server - Pinehosting.com hold among Rust servers?

Player hours over the last week put Rust Server - Pinehosting.com at #14,955, inside the top 67% of ranked servers.

How full is Rust Server - Pinehosting.com right now?

Rust Server - Pinehosting.com currently shows 0 players across 50 slots. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What steps get you onto Rust Server - Pinehosting.com?

In Rust, press F1 and enter client.connect 66.51.98.58:28010. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.