Rust Data LabData lab · live
Live readings Servers11,612 Players36,584 Populated2,915 Fresh wipes · 3h70 Sampled every 5 min

Element card · group PvE · atomic number 9,070, its rank

Pine Hosting - Rust Server

Online EU 66.51.99.129:28030 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,070top 41% · #2181 in EU
Last wipe3d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246808:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap11.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:56 UTC3d ago 1 – running 0
Wed 14 Oct, 02:55 UTC15d ago 1 halved by day 6 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 7/ 200
  3. 3 Ru [GER] Rust Oas… 8
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  4. 4 Sa [EU] Salty Zom… 8
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  5. 5 He Hex EU PVE Mon… 16
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  6. 6 Фа Фармер[FULL PV… 7
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Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 5,000 with seed 381639211; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Pine Hosting - Rust Server set, and what settings are in force?

The name of Pine Hosting - Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Pine Hosting - Rust Server based in?

Pine Hosting - Rust Server gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.129:28030.

Which Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what Pine Hosting - Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Pine Hosting - Rust Server stay online?

At the moment, Pine Hosting - Rust Server is online. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Does Pine Hosting - Rust Server hold a steady performance?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 142,547, covering buildings, deployables and all else in the world. Memory use peaked at 3,270 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Pine Hosting - Rust Server wipe, and how often?

Wiping once a month with the force wipe is what Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 3 days 14 hours ago. A monthly wipe schedule is what its tags publish.

How does Pine Hosting - Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 6.

Tags, lists

Which meanings sit behind the tags on Pine Hosting - Rust Server?

The game's server browser reads the tags Pine Hosting - Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

You will find Pine Hosting - Rust Server on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Pine Hosting - Rust Server place?

Player hours for the past seven days give Pine Hosting - Rust Server #9,070, #2,181 in Europe, and a place in the top 41% of ranked servers.

What does the current player count on Pine Hosting - Rust Server tell you?

Of 50 slots, 0 are taken on Pine Hosting - Rust Server right now. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 16:00 UTC, when the average was 0 players.

Connection

What is the way to join Pine Hosting - Rust Server?

Open the console with F1 in Rust and type client.connect 66.51.99.129:28030. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.