Element card · group Modded · atomic number 15,358, its rank
ParadoxLabs
Offline 66.51.99.158:4301 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 07:12 UTC25d ago | 0 | – | running | 0 |
| Wed 30 Sep, 01:03 UTC29d ago | 2 | halved by day 2 | 3.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ParadoxLabs?
A procedural map of size 1,000 with seed 1337 runs on ParadoxLabs, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What settings and rules apply on ParadoxLabs?
No gather rate appears in the name of ParadoxLabs. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts ParadoxLabs?
Nothing about a region is published by ParadoxLabs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.158:4301.
What Rust version does ParadoxLabs currently run?
Rust network protocol 2635 and build 168909 on Linux is what ParadoxLabs uses. The protocol must match for you to join; Steam will update your game.
How reliably does ParadoxLabs stay online?
Right now ParadoxLabs is offline, with its last appearance 4 days 3 hours ago. It was online for 72 of 168 hours in the last 7 full days, which is 43% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe days
How often does a wipe happen on ParadoxLabs, and at what time?
ParadoxLabs's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 20 hours ago.
On ParadoxLabs, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Tags, lists
How should you read the tags on ParadoxLabs?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list ParadoxLabs publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ParadoxLabs appear in?
You will find ParadoxLabs on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does ParadoxLabs place?
Player hours over the last week put ParadoxLabs at #15,358, inside the top 69% of ranked servers.
How full is ParadoxLabs right now?
No live signal from ParadoxLabs right now, which was last seen 4 days 3 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto ParadoxLabs?
In Rust, press F1 and enter client.connect 66.51.99.158:4301. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://paradoxlabs.dev.
