Rust Data LabData lab · live
Live readings Servers11,695 Players53,611 Populated3,212 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 10,881, its rank

RADLANDS, TERRITORY WARS

Offline 66.51.99.158:4500 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,881top 49%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:39 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RADLANDS, TERRITORY WARS?

RADLANDS, TERRITORY WARS runs a procedural map of size 4,096 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on RADLANDS, TERRITORY WARS?

The name of RADLANDS, TERRITORY WARS carries no gather rate. Groups top out at 128 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is RADLANDS, TERRITORY WARS based in?

No region is published by RADLANDS, TERRITORY WARS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.99.158:4500.

Which Rust version is RADLANDS, TERRITORY WARS on?

Rust network protocol 2635 and build 168909 on Linux is what RADLANDS, TERRITORY WARS uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RADLANDS, TERRITORY WARS for staying online?

RADLANDS, TERRITORY WARS is not online at the moment; the last sighting was 4 days 10 hours ago. For the last 7 full days, 72 of 168 hours were online, giving 43% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does RADLANDS, TERRITORY WARS wipe, and how often?

Too few wipes are on record for RADLANDS, TERRITORY WARS to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 11 hours ago.

On RADLANDS, TERRITORY WARS, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on RADLANDS, TERRITORY WARS?

The game's server browser reads the tags RADLANDS, TERRITORY WARS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts128 (Group limit): The team limit is 128; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RADLANDS, TERRITORY WARS appear in?

The Rust Data Lab lists that include RADLANDS, TERRITORY WARS are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RADLANDS, TERRITORY WARS place?

The seven-day player-hours table has RADLANDS, TERRITORY WARS at #10,881, in the top 49% of ranked servers.

How many players does RADLANDS, TERRITORY WARS have at the moment?

No live signal from RADLANDS, TERRITORY WARS right now, which was last seen 4 days 10 hours ago. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto RADLANDS, TERRITORY WARS?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.158:4500, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://obsidiangaming.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts128
Group limit The team limit is 128.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.