Element card · group Modded · atomic number 15,121, its rank
Radlands PVP
Offline 66.51.99.160:3100 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Radlands PVP?
A procedural map runs on Radlands PVP, generated by the game.
How is Radlands PVP configured, and what rules apply?
The name of Radlands PVP carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does Radlands PVP sit?
There is no region on record for Radlands PVP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 66.51.99.160:3100 is the address it uses.
On what Rust version does Radlands PVP operate?
Rust network protocol 2633 and build 163794 on Linux is what Radlands PVP uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Radlands PVP for staying online?
Right now Radlands PVP is offline, with its last appearance 45 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Radlands PVP, and at what time?
The record holds too few of Radlands PVP's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 56 days 2 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on Radlands PVP?
These are the tags Radlands PVP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Radlands PVP appear in?
These themed Rust Data Lab lists carry Radlands PVP: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Radlands PVP compare with other servers in the rankings?
Player hours over the last week put Radlands PVP at #15,121, inside the top – of ranked servers.
What does the current player count on Radlands PVP tell you?
The last recorded sighting of Radlands PVP was 45 days 21 hours ago, and it is offline now.
Getting on
What is the way to join Radlands PVP?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.160:3100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.