Element card · group Modded · atomic number 15,121, its rank
ParadoxLabs
Offline 66.51.99.160:3200 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on ParadoxLabs?
A procedural map runs on ParadoxLabs, generated by the game.
What settings and rules apply on ParadoxLabs?
The name of ParadoxLabs carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is ParadoxLabs based in?
No region is published by ParadoxLabs. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.160:3200.
Which Rust version is ParadoxLabs on?
On Linux, ParadoxLabs is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does ParadoxLabs stay online?
Currently offline, ParadoxLabs was last seen 45 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does ParadoxLabs wipe, and how often?
Too few wipes are on record for ParadoxLabs to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 19 hours ago.
Lists and tags
How should you read the tags on ParadoxLabs?
The game's server browser reads the tags ParadoxLabs publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ParadoxLabs come up?
The Rust Data Lab lists that include ParadoxLabs are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does ParadoxLabs compare with other servers in the rankings?
ParadoxLabs sits at #15,121 for seven-day player hours, placing it in the top – of ranked servers.
How full is ParadoxLabs right now?
The last recorded sighting of ParadoxLabs was 45 days 14 hours ago, and it is offline now.
How to join
What steps get you onto ParadoxLabs?
You can connect by pressing F1 in Rust and entering client.connect 66.51.99.160:3200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.