Element card · group Modded · atomic number 12,990, its rank
The Getaway
Offline 66.51.99.26:28018 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on The Getaway?
Nothing in the name of The Getaway gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts The Getaway?
There is no region on record for The Getaway. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 66.51.99.26:28018.
On what Rust version does The Getaway operate?
On Linux, The Getaway is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does The Getaway stay online?
The Getaway is not online at the moment; the last sighting was 45 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does The Getaway wipe, and how often?
The record holds too few of The Getaway's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 9 hours ago.
Tags, lists
How should you read the tags on The Getaway?
These are the tags The Getaway makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does The Getaway appear in?
These themed Rust Data Lab lists carry The Getaway: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does The Getaway hold among Rust servers?
The seven-day player-hours table has The Getaway at #12,990, in the top – of ranked servers.
What does the current player count on The Getaway tell you?
No live signal from The Getaway right now, which was last seen 45 days 8 hours ago.
Getting on
What is the way to join The Getaway?
Open the console with F1 in Rust and type client.connect 66.51.99.26:28018. The Launch Rust button on this page does the same job through Steam.