Rust Data LabData lab · live
Live readings Servers11,858 Players85,113 Populated3,958 Fresh wipes · 3h170 Sampled every 5 min

Element card · group PvE · atomic number 14,233, its rank

Lonely's PVE Playground | [MARS]

Online NA 66.51.99.41:28030 checked 13m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#14,233top 64% · #1470 in NA
Last wipe18h agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5221:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 02:13 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
0246821:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 02:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 64% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:13 UTC18h ago – – running 0
Sat 3 Oct, 03:31 UTC24d ago 1 – – 0
Tue 29 Sep, 00:11 UTC28d ago 2 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Lonely's PVE Playground | [MARS]?

Lonely's PVE Playground | [MARS] runs a procedural map of size 1,000 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Lonely's PVE Playground | [MARS] configured, and what rules apply?

Nothing in the name of Lonely's PVE Playground | [MARS] gives a gather rate. Eight players per group is the limit, the game's default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts Lonely's PVE Playground | [MARS]?

Lonely's PVE Playground | [MARS] gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 66.51.99.41:28030.

What Rust version does Lonely's PVE Playground | [MARS] currently run?

On Linux, Lonely's PVE Playground | [MARS] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Lonely's PVE Playground | [MARS] stay up, and how reliable is its uptime?

Right now, Lonely's PVE Playground | [MARS] is reachable. About 15 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.

Is Lonely's PVE Playground | [MARS] known for smooth running?

The last 48 hours show an average of 5 server fps and a minimum of 5. Buildings, deployables and everything else in the world added up to as many as 2,341 entities. Memory use peaked at 1,194 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does Lonely's PVE Playground | [MARS] wipe, and how often?

Once a month is all Lonely's PVE Playground | [MARS] wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does Lonely's PVE Playground | [MARS] look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Tags, lists

What should you understand from the tags Lonely's PVE Playground | [MARS] carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): In the browser it sits under North America: that is the tag list Lonely's PVE Playground | [MARS] publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Lonely's PVE Playground | [MARS] come up?

The Rust Data Lab lists that include Lonely's PVE Playground | [MARS] are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does Lonely's PVE Playground | [MARS] place?

Player hours for the past seven days give Lonely's PVE Playground | [MARS] #14,233, #1,470 in North America, and a place in the top 64% of ranked servers.

How full is Lonely's PVE Playground | [MARS] right now?

Lonely's PVE Playground | [MARS] currently shows 0 players across 50 slots. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 02:00 UTC, at 0 players.

Connection

What is the way to join Lonely's PVE Playground | [MARS]?

Open the console with F1 in Rust and type client.connect 66.51.99.41:28030. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^m,^e,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.
^e
Minigames Minigames including arenas, Bedwars and parkour.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.