Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h67 Sampled every 5 min

Element card · group PvE · atomic number 3,932, its rank

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 11m ago

2x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,932top 18% · #653 in NA
Last wipe4d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5207:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:17 UTC4d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

A procedural map of size 3,500 with seed 1337 runs on [US]HighMiles|2x|ZOMBIES|PVP ZONES, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

How is [US]HighMiles|2x|ZOMBIES|PVP ZONES configured, and what rules apply?

[US]HighMiles|2x|ZOMBIES|PVP ZONES carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does [US]HighMiles|2x|ZOMBIES|PVP ZONES sit?

The NA tag is how [US]HighMiles|2x|ZOMBIES|PVP ZONES lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 66.51.99.4:30111.

Which Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?

Rust network protocol 2635 and build 168909 on Linux is what [US]HighMiles|2x|ZOMBIES|PVP ZONES uses. The protocol must match for you to join; Steam will update your game.

How dependable is [US]HighMiles|2x|ZOMBIES|PVP ZONES for staying online?

[US]HighMiles|2x|ZOMBIES|PVP ZONES is live as of now. The uptime it reports suggests it restarted roughly 21 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 3 October 2026.

How well does [US]HighMiles|2x|ZOMBIES|PVP ZONES perform?

Server fps averaged 30 over the last 48 hours, with 29 as the lowest. Buildings, deployables and everything else in the world added up to as many as 65,613 entities. The highest memory usage was 4,559 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [US]HighMiles|2x|ZOMBIES|PVP ZONES, and at what time?

The only wipe on [US]HighMiles|2x|ZOMBIES|PVP ZONES is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 4 days 10 hours ago. Wipes monthly, according to the schedule in its tags.

How does [US]HighMiles|2x|ZOMBIES|PVP ZONES look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 4 players. 17 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES carries?

These are the tags [US]HighMiles|2x|ZOMBIES|PVP ZONES makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US]HighMiles|2x|ZOMBIES|PVP ZONES come up?

These themed Rust Data Lab lists carry [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x gather rate servers, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does [US]HighMiles|2x|ZOMBIES|PVP ZONES hold among Rust servers?

Player hours for the past seven days give [US]HighMiles|2x|ZOMBIES|PVP ZONES #3,932, #653 in North America, and a place in the top 18% of ranked servers.

How full is [US]HighMiles|2x|ZOMBIES|PVP ZONES right now?

Of 100 slots, 1 are taken on [US]HighMiles|2x|ZOMBIES|PVP ZONES right now. A seven-day sample gives 1 players on average and 4 at the top. The busiest point in the last 48 hours came at 00:00 UTC, averaging 2 players.

Connection

What is the way to join [US]HighMiles|2x|ZOMBIES|PVP ZONES?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.4:30111, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://highs-pve-server.paynow.store/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.