Element card · group Modded · atomic number 9,960, its rank
HighMiles Test server
Offline 66.51.99.4:40123 checked 48m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:49 UTC6h ago | – | – | running | 0 |
| Fri 23 Oct, 23:57 UTC5d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Thu 22 Oct, 20:46 UTC6d ago | 1 | – | 1.1 days | 0 |
| Sun 18 Oct, 01:06 UTC11d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Sat 17 Oct, 04:16 UTC11d ago | 1 | – | 0.9 days | 0 |
| Fri 16 Oct, 17:32 UTC12d ago | 2 | – | 0.4 days | 0 |
| Thu 15 Oct, 04:04 UTC13d ago | 2 | – | 1.6 days | 0 |
| Wed 14 Oct, 19:53 UTC14d ago | 2 | – | 0.3 days | 0 |
| Tue 13 Oct, 20:56 UTC15d ago | 1 | – | 1 days | 0 |
| Sat 10 Oct, 21:52 UTC18d ago | 1 | held half | 3 days | 0 |
| Sat 10 Oct, 13:05 UTC18d ago | 1 | – | 0.4 days | 1 |
| Tue 6 Oct, 00:20 UTC23d ago | 1 | held half | 4.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on HighMiles Test server?
HighMiles Test server runs a procedural map of size 3,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.
How is HighMiles Test server configured, and what rules apply?
Nothing in the name of HighMiles Test server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts HighMiles Test server?
No region is published by HighMiles Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 66.51.99.4:40123.
What Rust version does HighMiles Test server currently run?
On Linux, HighMiles Test server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is HighMiles Test server for staying online?
Currently offline, HighMiles Test server was last seen 48 minutes ago. According to the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 3 October 2026.
Does HighMiles Test server hold a steady performance?
Server fps averaged 14 over the last 48 hours, with 8 as the lowest. The entity count reached 125,964, including buildings, deployables and all other world items. Up to 12,232 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
When does HighMiles Test server wipe, and how often?
With no fixed rhythm, HighMiles Test server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 hours ago.
How does HighMiles Test server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Lists and tags
How should you read the tags on HighMiles Test server?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list HighMiles Test server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does HighMiles Test server appear in?
The Rust Data Lab lists that include HighMiles Test server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player numbers
How does HighMiles Test server compare with other servers in the rankings?
HighMiles Test server sits at #9,960 for seven-day player hours, placing it in the top 45% of ranked servers.
How many players does HighMiles Test server have at the moment?
No live signal from HighMiles Test server right now, which was last seen 48 minutes ago. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 1 players.
How to join
What steps get you onto HighMiles Test server?
In Rust, press F1 and enter client.connect 66.51.99.4:40123. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://highs-pve-server.paynow.store/.
