Rust Data LabData lab · live
Live readings Servers11,693 Players37,607 Populated2,934 Fresh wipes · 3h91 Sampled every 5 min

Element card · group PvE · atomic number 3,123, its rank

Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK

Online NA 66.51.99.56:28025 checked 11m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 7
Rank · atomic number#3,123top 14% · #517 in NA
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ny Nyx's Wastelan… 0
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  4. 4 Od Odyssey RusTT … 2
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  5. 5 Ou Outpost Omega … 3
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  6. 6 Ru [US] RustDecay… 10
    [US] RustDecay PVE 15x Relax & Build - No Kill No Raid NA · groups of 8+ · 15x · monthly · 11 on average 10/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

A procedural map of size 5,000 with seed 1337 runs on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK configured, and what rules apply?

No gather rate appears in the name of Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK based in?

With its NA tag, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 66.51.99.56:28025 is the address it uses.

On what Rust version does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK operate?

On Linux, Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK for staying online?

Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is live as of now. The uptime it reports suggests it restarted roughly 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK hold a steady performance?

The last 48 hours show an average of 27 server fps and a minimum of 5. The entity count reached 148,483, including buildings, deployables and all other world items. Up to 4,965 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipe, and how often?

Once a month is all Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 8 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK involve?

At their busiest, recent wipes averaged 5 players. 24 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; modded (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): The server browser files it under North America: that is the tag list Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK come up?

You will find Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK on the following Rust Data Lab lists: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK hold among Rust servers?

Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK is #3,123 on seven-day player hours, #517 in North America, and in the top 14% of all ranked servers.

What does the current player count on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK tell you?

Of 50 slots, 1 are taken on Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK right now. Averaged over the past week: 1 players, peaking at 7. Over 48 hours, the highest average fell at 16:00 UTC, at 2 players.

How to join

How can you connect to Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK?

You can connect by pressing F1 in Rust and entering client.connect 66.51.99.56:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/3Q75JAwrnd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.