Element card · group PvE · atomic number 14,851, its rank
DYSFUNCTIONAL FAMILY RUST
Online NA 67.146.3.161:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on DYSFUNCTIONAL FAMILY RUST?
DYSFUNCTIONAL FAMILY RUST runs a procedural map of size 5,000 with seed 754859044; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is DYSFUNCTIONAL FAMILY RUST configured, and what rules apply?
The name of DYSFUNCTIONAL FAMILY RUST carries no gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does DYSFUNCTIONAL FAMILY RUST sit?
DYSFUNCTIONAL FAMILY RUST gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 67.146.3.161:28015 is the address it uses.
Which Rust version is DYSFUNCTIONAL FAMILY RUST on?
Rust network protocol 2635 and build 168909 on Windows is what DYSFUNCTIONAL FAMILY RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does DYSFUNCTIONAL FAMILY RUST stay online?
Right now, DYSFUNCTIONAL FAMILY RUST is reachable. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 166 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does DYSFUNCTIONAL FAMILY RUST perform?
Server fps averaged 57 over the last 48 hours, with 31 as the lowest. Buildings, deployables and everything else in the world added up to as many as 156,177 entities. Up to 4,275 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on DYSFUNCTIONAL FAMILY RUST, and at what time?
Too few wipes are on record for DYSFUNCTIONAL FAMILY RUST to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 51 days 7 hours ago.
Lists and tags
How should you read the tags on DYSFUNCTIONAL FAMILY RUST?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^k (Build server): Design and test your bases here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): North America is where the browser lists this server: that is the tag list DYSFUNCTIONAL FAMILY RUST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does DYSFUNCTIONAL FAMILY RUST appear in?
The Rust Data Lab lists that include DYSFUNCTIONAL FAMILY RUST are: Modded Rust servers, measured, Rust build and creative servers, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does DYSFUNCTIONAL FAMILY RUST compare with other servers in the rankings?
DYSFUNCTIONAL FAMILY RUST is #14,851 on seven-day player hours, #1,503 in North America, and in the top 67% of all ranked servers.
What does the current player count on DYSFUNCTIONAL FAMILY RUST tell you?
DYSFUNCTIONAL FAMILY RUST currently shows 0 players across 20 slots. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 0 players.
Getting on
What is the way to join DYSFUNCTIONAL FAMILY RUST?
You can connect by pressing F1 in Rust and entering client.connect 67.146.3.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://dysfunctionalfamilyservers.space.