Element card · group Modded · atomic number 15,248, its rank
Test server
Offline 67.159.18.39:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test server?
A procedural map runs on Test server, generated by the game.
What settings and rules apply on Test server?
No gather rate appears in the name of Test server. No group limit is published. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC is off, Valve's anti-cheat.
Server facts
In what location does Test server sit?
No region is published by Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 67.159.18.39:28015.
What Rust version does Test server currently run?
On Windows, Test server is running Rust network protocol 2345. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Test server stay online?
Currently offline, Test server was last seen 10 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Test server?
Test server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 207 days 20 hours ago.
Where it appears
How should you read the tags on Test server?
These are the tags Test server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp120 (Max players): It has 120 slots; v2345 (Protocol): To join, your game must match protocol 2345; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; hcee54154 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it; stok (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test server come up?
These themed Rust Data Lab lists carry Test server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.
Player counts
How does Test server compare with other servers in the rankings?
The seven-day player-hours table has Test server at #15,248, in the top 69% of ranked servers.
What does the current player count on Test server tell you?
The last recorded sighting of Test server was 10 days 14 hours ago, and it is offline now.
Getting on
What steps get you onto Test server?
In Rust, press F1 and enter client.connect 67.159.18.39:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.