Element card · group Modded · atomic number 15,247, its rank
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Offline 67.173.234.226:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is procedural, made by the game.
What settings and rules apply on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No gather rate appears in the name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Groups top out at 8 players, the default for the game. Play runs as combat training, loot is handed out for aim and PvP practice. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
There is no region on record for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 67.173.234.226:28015.
Which Rust version is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on?
Rust network protocol 2634 and build 166494 on Linux is what Winners vs Whiners | Deathmatch • Instant Respawn • Arenas uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas stay online?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is not online at the moment; the last sighting was 10 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipe schedule
When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe, and how often?
Winners vs Whiners | Deathmatch • Instant Respawn • Arenas's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 2 hours ago.
Lists and tags
What should you understand from the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^c (Creative): You get a sandbox for building, without gathering; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): High rates and kits for quick PvP; ^k (Build server): Practise base design and construction; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Winners vs Whiners | Deathmatch • Instant Respawn • Arenas publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas come up?
These themed Rust Data Lab lists carry Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, measured, Aim training servers, measured live, Battlefield servers, measured, Rust build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas compare with other servers in the rankings?
Player hours over the last week put Winners vs Whiners | Deathmatch • Instant Respawn • Arenas at #15,247, inside the top 69% of ranked servers.
What does the current player count on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas tell you?
The last recorded sighting of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas was 10 days 12 hours ago, and it is offline now.
Connection
How can you connect to Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Open the console with F1 in Rust and type client.connect 67.173.234.226:28015. The Launch Rust button on this page does the same job through Steam.