Element card · group Modded · atomic number 15,344, its rank
DevSG Rusted
Online 67.187.122.16:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on DevSG Rusted?
A procedural map runs on DevSG Rusted, generated by the game.
What settings and rules apply on DevSG Rusted?
Nothing in the name of DevSG Rusted gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server facts
Which location is DevSG Rusted based in?
Nothing about a region is published by DevSG Rusted. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 67.187.122.16:28015.
What Rust version does DevSG Rusted currently run?
On Linux, DevSG Rusted is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
Does DevSG Rusted stay up, and how reliable is its uptime?
At the moment, DevSG Rusted is online. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does DevSG Rusted wipe, and how often?
Too few wipes are on record for DevSG Rusted to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days ago.
Lists and tags
Which meanings sit behind the tags on DevSG Rusted?
The game's server browser reads the tags DevSG Rusted publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does DevSG Rusted come up?
These themed Rust Data Lab lists carry DevSG Rusted: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How does DevSG Rusted compare with other servers in the rankings?
The seven-day player-hours table has DevSG Rusted at #15,344, in the top 69% of ranked servers.
How many players does DevSG Rusted have at the moment?
Of 50 slots, 0 are taken on DevSG Rusted right now. Over seven days the mean player count is 0.
Getting on
What is the way to join DevSG Rusted?
You can connect by pressing F1 in Rust and entering client.connect 67.187.122.16:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.