Rust Data LabData lab · live
Live readings Servers11,899 Players104,128 Populated4,035 Fresh wipes · 3h421 Sampled every 5 min

Element card · group Vanilla · atomic number 15,310, its rank

RustedRootUSA-B1

Online 67.189.173.254:28021 checked 10m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:26 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on RustedRootUSA-B1?

The map on RustedRootUSA-B1 is procedural at size 6,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What rules has RustedRootUSA-B1 set, and what settings are in force?

No gather rate appears in the name of RustedRootUSA-B1. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is RustedRootUSA-B1 based in?

No region is published by RustedRootUSA-B1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 67.189.173.254:28021.

What Rust version does RustedRootUSA-B1 currently run?

On Linux, RustedRootUSA-B1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does RustedRootUSA-B1 stay up, and how reliable is its uptime?

At the moment, RustedRootUSA-B1 is online. About 6 days 22 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

How well does RustedRootUSA-B1 perform?

The last 48 hours show an average of 140 server fps and a minimum of 28. Buildings, deployables and everything else in the world added up to as many as 132,661 entities. Memory use peaked at 9,986 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does RustedRootUSA-B1 wipe, and how often?

Too few wipes are on record for RustedRootUSA-B1 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 days 2 hours ago.

On RustedRootUSA-B1, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on RustedRootUSA-B1?

gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list RustedRootUSA-B1 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustedRootUSA-B1 appear in?

The Rust Data Lab lists that include RustedRootUSA-B1 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does RustedRootUSA-B1 place?

The seven-day player-hours table has RustedRootUSA-B1 at #15,310, in the top 69% of ranked servers.

How many players does RustedRootUSA-B1 have at the moment?

RustedRootUSA-B1 currently shows 0 players across 40 slots. Over seven days the mean player count is 0.

Connection

What is the way to join RustedRootUSA-B1?

Open the console with F1 in Rust and type client.connect 67.189.173.254:28021. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.tdefelice.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.