Element card · group Modded · atomic number 15,353, its rank
TurtleTown
Offline 68.102.214.53:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TurtleTown?
A procedural map of size 4,500 with seed 263788365 runs on TurtleTown, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on TurtleTown?
Nothing in the name of TurtleTown gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does TurtleTown sit?
There is no region on record for TurtleTown. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 68.102.214.53:28015.
What Rust version does TurtleTown currently run?
On Windows, TurtleTown is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TurtleTown stay online?
Currently offline, TurtleTown was last seen 3 days 19 hours ago. It was online for 80 of 168 hours in the last 7 full days, which is 48% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on TurtleTown, and at what time?
TurtleTown's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 19 hours ago.
Lists and tags
How should you read the tags on TurtleTown?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TurtleTown publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does TurtleTown appear in?
You will find TurtleTown on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does TurtleTown hold among Rust servers?
TurtleTown sits at #15,353 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on TurtleTown tell you?
TurtleTown is offline at the moment; the last sighting was 3 days 19 hours ago. Over seven days the mean player count is 0.
How to join
What is the way to join TurtleTown?
In Rust, press F1 and enter client.connect 68.102.214.53:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.