Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h108 Sampled every 5 min

Element card · group Modded · atomic number 15,982, its rank

Test Server

Offline 68.103.106.192:38015 checked 22d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,982top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 158
    ShockRust | Blue | NoLimit no group limit · 155 on average 158/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 93
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 93/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 40
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 40/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Test Server?

The map on Test Server is procedural, made by the game.

What rules has Test Server set, and what settings are in force?

The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Test Server?

No region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 68.103.106.192:38015 is the address it uses.

On what Rust version does Test Server operate?

Rust network protocol 2634 and build 166722 on Windows is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Test Server for staying online?

Currently offline, Test Server was last seen 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Test Server wipe, and how often?

Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days 23 hours ago.

Tags, lists

Which meanings sit behind the tags on Test Server?

The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166722 (Build): The game build is 166722; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test Server come up?

These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Test Server hold among Rust servers?

Player hours over the last week put Test Server at #15,982, inside the top 71% of ranked servers.

How full is Test Server right now?

Test Server is offline at the moment; the last sighting was 22 days 19 hours ago.

Getting on

What is the way to join Test Server?

Open the console with F1 in Rust and type client.connect 68.103.106.192:38015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166722
Build The game build is 166722.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.