Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 13,049, its rank

BigBadWeirdo's Domain

Offline 68.11.46.219:28015 checked 7d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#13,049top 59%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct20 Oct22 Oct25 Oct27 Oct30 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on BigBadWeirdo's Domain?

The map on BigBadWeirdo's Domain is procedural, made by the game.

What settings and rules apply on BigBadWeirdo's Domain?

The name of BigBadWeirdo's Domain carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

What region hosts BigBadWeirdo's Domain?

No region is published by BigBadWeirdo's Domain. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 68.11.46.219:28015.

What Rust version does BigBadWeirdo's Domain currently run?

Rust network protocol 2634 and build 167781 on Windows is what BigBadWeirdo's Domain uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is BigBadWeirdo's Domain for staying online?

Currently offline, BigBadWeirdo's Domain was last seen 7 days 1 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does BigBadWeirdo's Domain wipe, and how often?

Too few wipes are on record for BigBadWeirdo's Domain to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 1 hours ago.

Lists and tags

What should you understand from the tags BigBadWeirdo's Domain carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list BigBadWeirdo's Domain publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BigBadWeirdo's Domain appear in?

You will find BigBadWeirdo's Domain on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does BigBadWeirdo's Domain place?

The seven-day player-hours table has BigBadWeirdo's Domain at #13,049, in the top 59% of ranked servers.

How many players does BigBadWeirdo's Domain have at the moment?

BigBadWeirdo's Domain is offline at the moment; the last sighting was 7 days 1 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

How can you connect to BigBadWeirdo's Domain?

In Rust, press F1 and enter client.connect 68.11.46.219:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.