Element card · group Modded · atomic number 13,351, its rank
Cr4SH
Offline 68.33.202.199:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Cr4SH?
The map on Cr4SH is procedural, made by the game.
What settings and rules apply on Cr4SH?
No gather rate appears in the name of Cr4SH. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does Cr4SH sit?
There is no region on record for Cr4SH. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 68.33.202.199:28015.
Which Rust version is Cr4SH on?
On Windows, Cr4SH is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Does Cr4SH stay up, and how reliable is its uptime?
Cr4SH is not online at the moment; the last sighting was 42 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
When does Cr4SH wipe, and how often?
Too few wipes are on record for Cr4SH to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on Cr4SH?
These are the tags Cr4SH makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Cr4SH come up?
These themed Rust Data Lab lists carry Cr4SH: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Cr4SH hold among Rust servers?
The seven-day player-hours table has Cr4SH at #13,351, in the top – of ranked servers.
How many players does Cr4SH have at the moment?
No live signal from Cr4SH right now, which was last seen 42 days 7 hours ago.
How to join
What steps get you onto Cr4SH?
In Rust, press F1 and enter client.connect 68.33.202.199:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.