Element card · group Modded · atomic number 15,467, its rank
Cr4SH
Offline 68.33.204.233:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Cr4SH?
A procedural map runs on Cr4SH, generated by the game.
How is Cr4SH configured, and what rules apply?
No gather rate appears in the name of Cr4SH. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Cr4SH?
No region is published by Cr4SH. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 68.33.204.233:28015.
On what Rust version does Cr4SH operate?
Rust network protocol 2633 and build 165217 on Windows is what Cr4SH uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Cr4SH stay online?
Currently offline, Cr4SH was last seen 36 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.
Wipe days
How often does a wipe happen on Cr4SH, and at what time?
The record holds too few of Cr4SH's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 19 hours ago.
Tags, lists
How should you read the tags on Cr4SH?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Cr4SH publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Cr4SH come up?
The Rust Data Lab lists that include Cr4SH are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Cr4SH place?
The seven-day player-hours table has Cr4SH at #15,467, in the top 67% of ranked servers.
How many players does Cr4SH have at the moment?
Cr4SH is offline at the moment; the last sighting was 36 days 18 hours ago.
Getting on
What is the way to join Cr4SH?
Open the console with F1 in Rust and type client.connect 68.33.204.233:28015. The Launch Rust button on this page does the same job through Steam.