Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 15,104, its rank

Mayhem Survival Network

Offline 69.207.151.88:21091 checked 11d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,104top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 157
    ShockRust | Blue | NoLimit no group limit · 155 on average 157/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 122
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 189
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 189/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 123
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 123/ 700
  5. 5 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 49
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Mayhem Survival Network?

Generated by the game, the map on Mayhem Survival Network is procedural.

What settings and rules apply on Mayhem Survival Network?

The name of Mayhem Survival Network carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is off, Valve's anti-cheat.

Server facts

What region hosts Mayhem Survival Network?

No region is published by Mayhem Survival Network. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 69.207.151.88:21091.

What Rust version does Mayhem Survival Network currently run?

Rust network protocol 2634 and build 166494 on Windows is what Mayhem Survival Network uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Mayhem Survival Network for staying online?

Currently offline, Mayhem Survival Network was last seen 11 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipe schedule

What is the wiping pattern on Mayhem Survival Network?

Too few wipes are on record for Mayhem Survival Network to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 13 hours ago.

Where it appears

What should you understand from the tags Mayhem Survival Network carries?

The game's server browser reads the tags Mayhem Survival Network publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Mayhem Survival Network come up?

These themed Rust Data Lab lists carry Mayhem Survival Network: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Mayhem Survival Network place?

The seven-day player-hours table has Mayhem Survival Network at #15,104, in the top 70% of ranked servers.

What does the current player count on Mayhem Survival Network tell you?

Mayhem Survival Network is offline at the moment; the last sighting was 11 days 23 hours ago.

Connection

What is the way to join Mayhem Survival Network?

Open the console with F1 in Rust and type client.connect 69.207.151.88:21091. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.