Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h123 Sampled every 5 min

Element card · group Modded · atomic number 11,351, its rank

AfterShock | US | Builder | Creative Sandbox | New |

Online NA 69.30.244.178:4585 checked 17m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average0peak 2
Rank · atomic number#11,351top 51% · #1344 in NA
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:11 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 In Intoxicated US… 22
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  3. 3 Rg RGB Creative B… 18
    RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average 18/ 200
  4. 4 To Together We Ru… 2
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  5. 5 Bu Builders Like … 1
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  6. 6 Ec [NA] Echo Rust… 6
    [NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 1 on average 6/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on AfterShock | US | Builder | Creative Sandbox | New |?

The map on AfterShock | US | Builder | Creative Sandbox | New | is procedural at size 6,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What settings and rules apply on AfterShock | US | Builder | Creative Sandbox | New |?

Nothing in the name of AfterShock | US | Builder | Creative Sandbox | New | gives a gather rate. Group size is capped at 16 players. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

What region hosts AfterShock | US | Builder | Creative Sandbox | New |?

With its NA tag, AfterShock | US | Builder | Creative Sandbox | New | places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 69.30.244.178:4585 is the address it uses.

What Rust version does AfterShock | US | Builder | Creative Sandbox | New | currently run?

Rust network protocol 2635 and build 168909 on Linux is what AfterShock | US | Builder | Creative Sandbox | New | uses. The protocol must match for you to join; Steam will update your game.

How reliably does AfterShock | US | Builder | Creative Sandbox | New | stay online?

Right now, AfterShock | US | Builder | Creative Sandbox | New | is reachable. The uptime it reports suggests it restarted roughly 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is AfterShock | US | Builder | Creative Sandbox | New | known for smooth running?

Server fps averaged 60 over the last 48 hours, with 59 as the lowest. The maximum entity count was 102,093, covering buildings, deployables and all else in the world. The highest memory usage was 3,194 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on AfterShock | US | Builder | Creative Sandbox | New |, and at what time?

The record holds too few of AfterShock | US | Builder | Creative Sandbox | New |'s wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 17 hours ago.

What does a typical wipe day on AfterShock | US | Builder | Creative Sandbox | New | involve?

At their busiest, recent wipes averaged 1 players. 17 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on AfterShock | US | Builder | Creative Sandbox | New |?

These are the tags AfterShock | US | Builder | Creative Sandbox | New | makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): 120 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^c (Creative): You get a sandbox for building, without gathering; ^k (Build server): Base building and practice are the focus; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does AfterShock | US | Builder | Creative Sandbox | New | come up?

The Rust Data Lab lists that include AfterShock | US | Builder | Creative Sandbox | New | are: Modded Rust servers, measured, Rust build and creative servers, Creative Rust servers and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does AfterShock | US | Builder | Creative Sandbox | New | hold among Rust servers?

Player hours for the past seven days give AfterShock | US | Builder | Creative Sandbox | New | #11,351, #1,344 in North America, and a place in the top 51% of ranked servers.

How many players does AfterShock | US | Builder | Creative Sandbox | New | have at the moment?

AfterShock | US | Builder | Creative Sandbox | New | currently shows 0 players across 120 slots. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 06:00 UTC, at 0 players.

Connection

How can you connect to AfterShock | US | Builder | Creative Sandbox | New |?

You can connect by pressing F1 in Rust and entering client.connect 69.30.244.178:4585, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://aftershockrust.com/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^z,^y,^c,^k,NA,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp120
Max players 120 is the slot count.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative You get a sandbox for building, without gathering.
^k
Build server Base building and practice are the focus.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.