Rust Data LabData lab · live
Live readings Servers11,615 Players36,116 Populated2,895 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Vanilla · atomic number 15,339, its rank

AfterShock Staging Server

Online 69.30.244.181:28015 checked 13m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 20:33 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 69
    ShockRust | Blue | NoLimit no group limit · 150 on average 69/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 96
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 96/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 32
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on AfterShock Staging Server?

The map on AfterShock Staging Server is procedural at size 6,000 with seed 2147483647, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is AfterShock Staging Server configured, and what rules apply?

Nothing in the name of AfterShock Staging Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

Server details

What region hosts AfterShock Staging Server?

There is no region on record for AfterShock Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 69.30.244.181:28015.

Which Rust version is AfterShock Staging Server on?

Rust network protocol 2635 and build 167904 on Linux is what AfterShock Staging Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does AfterShock Staging Server stay online?

AfterShock Staging Server is live as of now. The uptime it reports suggests it restarted roughly 15 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does AfterShock Staging Server hold a steady performance?

Server fps averaged 52 over the last 48 hours, with 29 as the lowest. The entity count reached 202,000, including buildings, deployables and all other world items. Up to 8,267 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on AfterShock Staging Server?

Too few wipes are on record for AfterShock Staging Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 10 hours ago.

What does a typical wipe day on AfterShock Staging Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 31 hours in.

Tags, lists

What should you understand from the tags AfterShock Staging Server carries?

The game's server browser reads the tags AfterShock Staging Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167904 (Build): Build number: 167904; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does AfterShock Staging Server appear in?

You will find AfterShock Staging Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does AfterShock Staging Server place?

The seven-day player-hours table has AfterShock Staging Server at #15,339, in the top 69% of ranked servers.

What does the current player count on AfterShock Staging Server tell you?

At the moment AfterShock Staging Server has 0 of its 40 slots filled. The seven-day average for this server is 0 players.

Getting on

How can you connect to AfterShock Staging Server?

You can connect by pressing F1 in Rust and entering client.connect 69.30.244.181:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://aftershockrust.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167904
Build Build number: 167904.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.