Element card · group Vanilla · atomic number 15,339, its rank
AfterShock Staging Server
Online 69.30.244.181:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:33 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on AfterShock Staging Server?
The map on AfterShock Staging Server is procedural at size 6,000 with seed 2147483647, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is AfterShock Staging Server configured, and what rules apply?
Nothing in the name of AfterShock Staging Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.
Server details
What region hosts AfterShock Staging Server?
There is no region on record for AfterShock Staging Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 69.30.244.181:28015.
Which Rust version is AfterShock Staging Server on?
Rust network protocol 2635 and build 167904 on Linux is what AfterShock Staging Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does AfterShock Staging Server stay online?
AfterShock Staging Server is live as of now. The uptime it reports suggests it restarted roughly 15 days ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does AfterShock Staging Server hold a steady performance?
Server fps averaged 52 over the last 48 hours, with 29 as the lowest. The entity count reached 202,000, including buildings, deployables and all other world items. Up to 8,267 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on AfterShock Staging Server?
Too few wipes are on record for AfterShock Staging Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 10 hours ago.
What does a typical wipe day on AfterShock Staging Server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 31 hours in.
Tags, lists
What should you understand from the tags AfterShock Staging Server carries?
The game's server browser reads the tags AfterShock Staging Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167904 (Build): Build number: 167904; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does AfterShock Staging Server appear in?
You will find AfterShock Staging Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does AfterShock Staging Server place?
The seven-day player-hours table has AfterShock Staging Server at #15,339, in the top 69% of ranked servers.
What does the current player count on AfterShock Staging Server tell you?
At the moment AfterShock Staging Server has 0 of its 40 slots filled. The seven-day average for this server is 0 players.
Getting on
How can you connect to AfterShock Staging Server?
You can connect by pressing F1 in Rust and entering client.connect 69.30.244.181:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://aftershockrust.com.
