Rust Data LabData lab · live
Live readings Servers11,628 Players36,679 Populated2,939 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 14,692, its rank

My Apex Rust Server

Offline 69.41.181.97:25678 checked 38d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 32 0% full Room to join
7-day average0peak –
Rank · atomic number#14,692no region published
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on My Apex Rust Server?

The map on My Apex Rust Server is procedural at size 3,000 with seed 8053162, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on My Apex Rust Server?

No gather rate appears in the name of My Apex Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts My Apex Rust Server?

There is no region on record for My Apex Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 69.41.181.97:25678.

On what Rust version does My Apex Rust Server operate?

On Linux, My Apex Rust Server is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Apex Rust Server stay online?

Currently offline, My Apex Rust Server was last seen 38 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does My Apex Rust Server wipe, and how often?

My Apex Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 38 days 12 hours ago the current world was made.

Where it appears

What should you understand from the tags My Apex Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): 32 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Apex Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Apex Rust Server appear in?

The Rust Data Lab lists that include My Apex Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does My Apex Rust Server hold among Rust servers?

Player hours over the last week put My Apex Rust Server at #14,692, inside the top – of ranked servers.

How many players does My Apex Rust Server have at the moment?

The last recorded sighting of My Apex Rust Server was 38 days 11 hours ago, and it is offline now.

Connection

How can you connect to My Apex Rust Server?

Open the console with F1 in Rust and type client.connect 69.41.181.97:25678. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp32
Max players 32 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.