Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 15,426, its rank

CrustyCentral

Offline 69.41.183.55:28015 checked 4h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average0peak –
Rank · atomic number#15,426top 69%
Last wipe152d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0010:0013:0008:0011:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0010:0013:0008:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 205
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on CrustyCentral?

A procedural map of size 2,750 with seed 889732417 runs on CrustyCentral, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has CrustyCentral set, and what settings are in force?

The name of CrustyCentral carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is CrustyCentral based in?

There is no region on record for CrustyCentral. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 69.41.183.55:28015.

On what Rust version does CrustyCentral operate?

Rust network protocol 2625 and build 152489 on Linux is what CrustyCentral uses. The protocol must match for you to join; Steam will update your game.

How dependable is CrustyCentral for staying online?

Currently offline, CrustyCentral was last seen 4 hours ago. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 45 of 168 hours were online, giving 27% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does CrustyCentral hold a steady performance?

In the last 48 hours, it averaged 216 server fps, with a low of 1. The entity count reached 37,808, including buildings, deployables and all other world items. Up to 1,590 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on CrustyCentral, and at what time?

Too few wipes are on record for CrustyCentral to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 152 days 2 hours ago the current world was made.

Tags, lists

How should you read the tags on CrustyCentral?

The game's server browser reads the tags CrustyCentral publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): 3 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2625 (Protocol): The server runs protocol 2625, so your game needs the same version; cs152489 (Build): The game build is 152489; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does CrustyCentral come up?

The Rust Data Lab lists that include CrustyCentral are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does CrustyCentral hold among Rust servers?

The seven-day player-hours table has CrustyCentral at #15,426, in the top 69% of ranked servers.

How many players does CrustyCentral have at the moment?

The last recorded sighting of CrustyCentral was 4 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

How can you connect to CrustyCentral?

You can connect by pressing F1 in Rust and entering client.connect 69.41.183.55:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players 3 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2625
Protocol The server runs protocol 2625, so your game needs the same version.
cs152489
Build The game build is 152489.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.