Element card · group Modded · atomic number 15,441, its rank
pllm-test-0
Offline 69.8.146.145:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on pllm-test-0?
Generated by the game, the map on pllm-test-0 is procedural.
What rules has pllm-test-0 set, and what settings are in force?
Nothing in the name of pllm-test-0 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts pllm-test-0?
There is no region on record for pllm-test-0. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 69.8.146.145:28015 is the address it uses.
What Rust version does pllm-test-0 currently run?
On Linux, pllm-test-0 is running Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.
Does pllm-test-0 stay up, and how reliable is its uptime?
Right now pllm-test-0 is offline, with its last appearance 16 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 12 October 2026.
Wipes and resets
What is the wiping pattern on pllm-test-0?
Too few wipes are on record for pllm-test-0 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 16 days 22 hours ago the current world was made.
Tags, lists
How should you read the tags on pllm-test-0?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list pllm-test-0 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test-0 come up?
These themed Rust Data Lab lists carry pllm-test-0: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does pllm-test-0 place?
pllm-test-0 sits at #15,441 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is pllm-test-0 right now?
The last recorded sighting of pllm-test-0 was 16 days 21 hours ago, and it is offline now.
Getting on
What steps get you onto pllm-test-0?
In Rust, press F1 and enter client.connect 69.8.146.145:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.