Rust Data LabData lab · live
Live readings Servers11,791 Players67,584 Populated3,634 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 9,476, its rank

ShadowFluid

Offline 69.8.165.222:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 1
Rank · atomic number#9,476top 43%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep28 Sep7 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC14d ago 0 – running 1
Fri 2 Oct, 11:22 UTC26d ago 0 – 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 101
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 101/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 87
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 87/ 700
  5. 5 Ru RustSpain.com … 29
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  6. 6 Ru 404 RUST 2Х|ДЛ… 21
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Quick answers

from the figures on this page

Server setup

What map is in play on ShadowFluid?

A procedural map of size 3,500 with seed 6738 runs on ShadowFluid, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ShadowFluid?

Nothing in the name of ShadowFluid gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is ShadowFluid based in?

Nothing about a region is published by ShadowFluid. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 69.8.165.222:28015.

What Rust version does ShadowFluid currently run?

Rust network protocol 2635 and build 168909 on Linux is what ShadowFluid uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does ShadowFluid stay up, and how reliable is its uptime?

ShadowFluid is not online at the moment; the last sighting was 2 days 1 hours ago. For the last 7 full days, 7 of 168 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 22 September 2026.

Wipes and resets

When does ShadowFluid wipe, and how often?

ShadowFluid's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 21 hours ago.

How does ShadowFluid look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 5 hours after it began.

Where it appears

How should you read the tags on ShadowFluid?

These are the tags ShadowFluid makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ShadowFluid appear in?

These themed Rust Data Lab lists carry ShadowFluid: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does ShadowFluid compare with other servers in the rankings?

The seven-day player-hours table has ShadowFluid at #9,476, in the top 43% of ranked servers.

How many players does ShadowFluid have at the moment?

The last recorded sighting of ShadowFluid was 2 days 1 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Getting on

How can you connect to ShadowFluid?

Open the console with F1 in Rust and type client.connect 69.8.165.222:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.