Rust Data LabData lab · live
Live readings Servers11,789 Players78,653 Populated3,571 Fresh wipes · 3h243 Sampled every 5 min

Element card · group Modded · atomic number 12,853, its rank

Rust Manhunt - Seed Test

Offline 70.122.161.143:28015 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average0peak –
Rank · atomic number#12,853top 54%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:03 UTC32d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Manhunt - Seed Test?

The map on Rust Manhunt - Seed Test is procedural, made by the game.

How is Rust Manhunt - Seed Test configured, and what rules apply?

The name of Rust Manhunt - Seed Test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Rust Manhunt - Seed Test based in?

No region is published by Rust Manhunt - Seed Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 70.122.161.143:28015.

Which Rust version is Rust Manhunt - Seed Test on?

Rust network protocol 2633 and build 165217 on Windows is what Rust Manhunt - Seed Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust Manhunt - Seed Test stay up, and how reliable is its uptime?

Rust Manhunt - Seed Test is not online at the moment; the last sighting was 31 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe schedule

What is the wiping pattern on Rust Manhunt - Seed Test?

Rust Manhunt - Seed Test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 20 hours ago.

On Rust Manhunt - Seed Test, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 24 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Rust Manhunt - Seed Test?

These are the tags Rust Manhunt - Seed Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Manhunt - Seed Test appear in?

These themed Rust Data Lab lists carry Rust Manhunt - Seed Test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Rust Manhunt - Seed Test hold among Rust servers?

Rust Manhunt - Seed Test sits at #12,853 for seven-day player hours, placing it in the top 54% of ranked servers.

How full is Rust Manhunt - Seed Test right now?

The last recorded sighting of Rust Manhunt - Seed Test was 31 days 17 hours ago, and it is offline now.

How to join

What steps get you onto Rust Manhunt - Seed Test?

In Rust, press F1 and enter client.connect 70.122.161.143:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.