Rust Data LabData lab · live
Live readings Servers11,799 Players79,295 Populated3,786 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 16,921, its rank

Our Tiny PvP Arena

Offline 70.134.36.202:28015 checked 29d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,921top 71%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 23:51 UTC29d ago 3 – running 0
Sun 27 Sep, 17:31 UTC31d ago 3 – 1.3 days 2
Sun 20 Sep, 18:59 UTC38d ago 2 – 6.9 days 0
Sun 20 Sep, 01:19 UTC38d ago 2 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Our Tiny PvP Arena?

The map on Our Tiny PvP Arena is procedural, made by the game.

What rules has Our Tiny PvP Arena set, and what settings are in force?

Nothing in the name of Our Tiny PvP Arena gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Our Tiny PvP Arena based in?

There is no region on record for Our Tiny PvP Arena. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 70.134.36.202:28015.

What Rust version does Our Tiny PvP Arena currently run?

On Windows, Our Tiny PvP Arena is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Our Tiny PvP Arena stay online?

Right now Our Tiny PvP Arena is offline, with its last appearance 29 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe schedule

What is the wiping pattern on Our Tiny PvP Arena?

There is no next wipe to predict for Our Tiny PvP Arena, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 29 days 20 hours ago.

On Our Tiny PvP Arena, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Our Tiny PvP Arena?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Our Tiny PvP Arena publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Our Tiny PvP Arena appear in?

The Rust Data Lab lists that include Our Tiny PvP Arena are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does Our Tiny PvP Arena place?

Player hours over the last week put Our Tiny PvP Arena at #16,921, inside the top 71% of ranked servers.

What does the current player count on Our Tiny PvP Arena tell you?

No live signal from Our Tiny PvP Arena right now, which was last seen 29 days 16 hours ago.

How to join

What is the way to join Our Tiny PvP Arena?

Open the console with F1 in Rust and type client.connect 70.134.36.202:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build It runs build 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.