Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 7,625, its rank

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 7m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,625top 34%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:05 UTC23d ago 4 – running 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 161
    ShockRust | Blue | NoLimit no group limit · 150 on average 161/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 185
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 92
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 246
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 246/ 700
  6. 6 Ru RustSpain.com … 345
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on WTF|R&D|Testing Server|?

A procedural map of size 6,000 with seed 1337 runs on WTF|R&D|Testing Server|, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

What rules has WTF|R&D|Testing Server| set, and what settings are in force?

The name of WTF|R&D|Testing Server| carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts WTF|R&D|Testing Server|?

Nothing about a region is published by WTF|R&D|Testing Server|. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 70.177.77.170:28015.

Which Rust version is WTF|R&D|Testing Server| on?

On Windows, WTF|R&D|Testing Server| is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does WTF|R&D|Testing Server| stay up, and how reliable is its uptime?

WTF|R&D|Testing Server| is live as of now. According to the uptime it reports, the last restart was about 12 hours ago. It was online for 96 of 168 hours in the last 7 full days, which is 57% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Does WTF|R&D|Testing Server| hold a steady performance?

Server fps averaged 125 over the last 48 hours, with 76 as the lowest. The entity count reached 94,777, including buildings, deployables and all other world items. Memory use peaked at 3,539 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does WTF|R&D|Testing Server| wipe, and how often?

Too few wipes are on record for WTF|R&D|Testing Server| to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 20 hours ago.

On WTF|R&D|Testing Server|, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 33 hours after it began. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags WTF|R&D|Testing Server| carries?

The game's server browser reads the tags WTF|R&D|Testing Server| publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does WTF|R&D|Testing Server| appear in?

These themed Rust Data Lab lists carry WTF|R&D|Testing Server|: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does WTF|R&D|Testing Server| compare with other servers in the rankings?

Player hours over the last week put WTF|R&D|Testing Server| at #7,625, inside the top 34% of ranked servers.

How full is WTF|R&D|Testing Server| right now?

WTF|R&D|Testing Server| currently shows 0 players across 5 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 22:00 UTC, when the average was 1 players.

Getting on

What is the way to join WTF|R&D|Testing Server|?

Open the console with F1 in Rust and type client.connect 70.177.77.170:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.