Element card · group Modded · atomic number 7,609, its rank
Development Server
Offline 70.50.162.81:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:26 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Development Server?
Generated by the game, the map on Development Server is procedural.
What settings and rules apply on Development Server?
Nothing in the name of Development Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does Development Server sit?
No region is published by Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 70.50.162.81:28015.
What Rust version does Development Server currently run?
On Windows, Development Server is running Rust network protocol 2635 and build 166652. The protocol must match for you to join; Steam will update your game.
Does Development Server stay up, and how reliable is its uptime?
Currently offline, Development Server was last seen 2 days 10 hours ago. For the last 7 full days, 17 of 168 hours were online, giving 10% uptime. It first appeared to Rust Data Lab on 6 October 2026.
Wipe days
When does Development Server wipe, and how often?
Development Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 9 hours ago.
How does Development Server look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on Development Server?
The game's server browser reads the tags Development Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Development Server compare with other servers in the rankings?
Development Server sits at #7,609 for seven-day player hours, placing it in the top 34% of ranked servers.
How many players does Development Server have at the moment?
Development Server is offline at the moment; the last sighting was 2 days 10 hours ago. Averaged over the past week: 1 players, peaking at 1.
Connection
What steps get you onto Development Server?
Open the console with F1 in Rust and type client.connect 70.50.162.81:28015. The Launch Rust button on this page does the same job through Steam.