Element card · group Modded · atomic number 15,638, its rank
[WESTCOAST] TEST SERVER
Offline 70.71.132.151:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What settings and rules apply on [WESTCOAST] TEST SERVER?
No gather rate appears in the name of [WESTCOAST] TEST SERVER. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is [WESTCOAST] TEST SERVER based in?
No region is published by [WESTCOAST] TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 70.71.132.151:28015 is the address it uses.
On what Rust version does [WESTCOAST] TEST SERVER operate?
On Windows, [WESTCOAST] TEST SERVER is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [WESTCOAST] TEST SERVER stay up, and how reliable is its uptime?
Right now [WESTCOAST] TEST SERVER is offline, with its last appearance 27 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on [WESTCOAST] TEST SERVER, and at what time?
The record holds too few of [WESTCOAST] TEST SERVER's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 11 hours ago.
Where it appears
Which meanings sit behind the tags on [WESTCOAST] TEST SERVER?
The game's server browser reads the tags [WESTCOAST] TEST SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does [WESTCOAST] TEST SERVER come up?
The Rust Data Lab lists that include [WESTCOAST] TEST SERVER are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does [WESTCOAST] TEST SERVER place?
The seven-day player-hours table has [WESTCOAST] TEST SERVER at #15,638, in the top 66% of ranked servers.
What does the current player count on [WESTCOAST] TEST SERVER tell you?
[WESTCOAST] TEST SERVER is offline at the moment; the last sighting was 27 days 10 hours ago.
Connection
What steps get you onto [WESTCOAST] TEST SERVER?
In Rust, press F1 and enter client.connect 70.71.132.151:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.