Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 3,984, its rank

Dragon PvE - [5x|Bots|Events]

Online 70.75.201.189:28015 checked 7m ago

5x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 4
Rank · atomic number#3,984top 18%
Last wipe12d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 21d 2hThu 19 Nov, 01:11 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 01:11 UTC6d ago 3 – running 0
Fri 16 Oct, 00:11 UTC12d ago 1 halved by day 3 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  4. 4 Bu [EU] Builders … 182
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 114 on average 182/ 999
  5. 5 Bu [NA] Builders … 190
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Quick answers

from the figures on this page

Server setup

What map is in play on Dragon PvE - [5x|Bots|Events]?

A procedural map of size 4,500 with seed 832328038 runs on Dragon PvE - [5x|Bots|Events], generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Dragon PvE - [5x|Bots|Events] set, and what settings are in force?

The name says it: gather runs at 5x on Dragon PvE - [5x|Bots|Events]. With no change from the default, groups can hold up to 8 players. build & creative is the game mode, building sandbox, gathering off. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Dragon PvE - [5x|Bots|Events]?

There is no region on record for Dragon PvE - [5x|Bots|Events]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 70.75.201.189:28015 is the address it uses.

Which Rust version is Dragon PvE - [5x|Bots|Events] on?

Rust network protocol 2635 and build 168909 on Linux is what Dragon PvE - [5x|Bots|Events] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Dragon PvE - [5x|Bots|Events] for staying online?

Right now, Dragon PvE - [5x|Bots|Events] is reachable. According to the uptime it reports, the last restart was about 12 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Is Dragon PvE - [5x|Bots|Events] known for smooth running?

The last 48 hours show an average of 90 server fps and a minimum of 38. Buildings, deployables and everything else in the world added up to as many as 173,448 entities. Up to 5,888 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Dragon PvE - [5x|Bots|Events], and at what time?

The prediction for Dragon PvE - [5x|Bots|Events] follows its tag, as too few wipes are on record to confirm the schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 12 days 22 hours ago the current world was made. Wipes every two weeks are what its tags set out.

How does Dragon PvE - [5x|Bots|Events] look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 42 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 3 when it didn't hold.

Lists and tags

What should you understand from the tags Dragon PvE - [5x|Bots|Events] carries?

The game's server browser reads the tags Dragon PvE - [5x|Bots|Events] publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^k (Build server): Design and test your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dragon PvE - [5x|Bots|Events] come up?

You will find Dragon PvE - [5x|Bots|Events] on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Biweekly ^b, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Whose server is Dragon PvE - [5x|Bots|Events]?

The dragonpve.com hostname Dragon PvE - [5x|Bots|Events] publishes is shared with 1 other server we track, so one operator most likely runs them both.

Player counts

Against other Rust servers, where does Dragon PvE - [5x|Bots|Events] place?

Dragon PvE - [5x|Bots|Events] sits at #3,984 for seven-day player hours, placing it in the top 18% of ranked servers.

How full is Dragon PvE - [5x|Bots|Events] right now?

Of 100 slots, 1 are taken on Dragon PvE - [5x|Bots|Events] right now. Averaged over the past week: 1 players, peaking at 4. Over 48 hours, the highest average fell at 03:00 UTC, at 1 players.

Getting on

How can you connect to Dragon PvE - [5x|Bots|Events]?

In Rust, press F1 and enter client.connect 70.75.201.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/smDv2Sa.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^k,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^k
Build server Design and test your bases here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.