Element card · group Modded · atomic number 4,992, its rank
Rust School
Offline 70.8.108.158:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
How is Rust School configured, and what rules apply?
The name of Rust School carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server facts
What region hosts Rust School?
Nothing about a region is published by Rust School. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 70.8.108.158:28015.
On what Rust version does Rust School operate?
Rust network protocol 2635 and build 168909 on Linux is what Rust School uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rust School stay up, and how reliable is its uptime?
Currently offline, Rust School was last seen 23 hours ago. For the last 7 full days, 159 of 168 hours were online, giving 95% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Rust School, and at what time?
The record holds too few of Rust School's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 9 hours ago.
Lists and tags
What should you understand from the tags Rust School carries?
These are the tags Rust School makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp24 (Max players): 24 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust School come up?
The Rust Data Lab lists that include Rust School are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What position does Rust School hold among Rust servers?
Player hours over the last week put Rust School at #4,992, inside the top 22% of ranked servers.
What does the current player count on Rust School tell you?
Rust School is offline at the moment; the last sighting was 23 hours ago. Averaged over the past week: 0 players, peaking at 3. Over 48 hours, the highest average fell at 23:00 UTC, at 1 players.
Getting on
What steps get you onto Rust School?
Open the console with F1 in Rust and type client.connect 70.8.108.158:28015. The Launch Rust button on this page does the same job through Steam.