Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Modded · atomic number 9,886, its rank

FerretLand 3.0 Custom Monuments

Offline 71.135.57.220:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,886top 44%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:12 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on FerretLand 3.0 Custom Monuments?

FerretLand 3.0 Custom Monuments runs a procedural map of size 3,500 with seed 919758669; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on FerretLand 3.0 Custom Monuments?

The name of FerretLand 3.0 Custom Monuments carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

What region hosts FerretLand 3.0 Custom Monuments?

No region is published by FerretLand 3.0 Custom Monuments. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 71.135.57.220:28015.

What Rust version does FerretLand 3.0 Custom Monuments currently run?

On Windows, FerretLand 3.0 Custom Monuments is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FerretLand 3.0 Custom Monuments stay up, and how reliable is its uptime?

Currently offline, FerretLand 3.0 Custom Monuments was last seen 6 days 1 hours ago. It was online for 21 of 168 hours in the last 7 full days, which is 12% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipe days

How often does a wipe happen on FerretLand 3.0 Custom Monuments, and at what time?

FerretLand 3.0 Custom Monuments's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 8 hours ago.

What does a typical wipe day on FerretLand 3.0 Custom Monuments involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on FerretLand 3.0 Custom Monuments?

gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list FerretLand 3.0 Custom Monuments publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does FerretLand 3.0 Custom Monuments come up?

You will find FerretLand 3.0 Custom Monuments on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does FerretLand 3.0 Custom Monuments place?

Player hours over the last week put FerretLand 3.0 Custom Monuments at #9,886, inside the top 44% of ranked servers.

How full is FerretLand 3.0 Custom Monuments right now?

The last recorded sighting of FerretLand 3.0 Custom Monuments was 6 days 1 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

How to join

How can you connect to FerretLand 3.0 Custom Monuments?

Open the console with F1 in Rust and type client.connect 71.135.57.220:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players It has 25 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.