Element card · group Modded · atomic number 9,886, its rank
FerretLand 3.0 Custom Monuments
Offline 71.135.57.220:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 09:12 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on FerretLand 3.0 Custom Monuments?
FerretLand 3.0 Custom Monuments runs a procedural map of size 3,500 with seed 919758669; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on FerretLand 3.0 Custom Monuments?
The name of FerretLand 3.0 Custom Monuments carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts FerretLand 3.0 Custom Monuments?
No region is published by FerretLand 3.0 Custom Monuments. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 71.135.57.220:28015.
What Rust version does FerretLand 3.0 Custom Monuments currently run?
On Windows, FerretLand 3.0 Custom Monuments is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does FerretLand 3.0 Custom Monuments stay up, and how reliable is its uptime?
Currently offline, FerretLand 3.0 Custom Monuments was last seen 6 days 1 hours ago. It was online for 21 of 168 hours in the last 7 full days, which is 12% uptime. The first sighting by Rust Data Lab was on 20 October 2026.
Wipe days
How often does a wipe happen on FerretLand 3.0 Custom Monuments, and at what time?
FerretLand 3.0 Custom Monuments's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 8 hours ago.
What does a typical wipe day on FerretLand 3.0 Custom Monuments involve?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on FerretLand 3.0 Custom Monuments?
gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list FerretLand 3.0 Custom Monuments publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does FerretLand 3.0 Custom Monuments come up?
You will find FerretLand 3.0 Custom Monuments on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does FerretLand 3.0 Custom Monuments place?
Player hours over the last week put FerretLand 3.0 Custom Monuments at #9,886, inside the top 44% of ranked servers.
How full is FerretLand 3.0 Custom Monuments right now?
The last recorded sighting of FerretLand 3.0 Custom Monuments was 6 days 1 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
How to join
How can you connect to FerretLand 3.0 Custom Monuments?
Open the console with F1 in Rust and type client.connect 71.135.57.220:28015. The Launch Rust button on this page does the same job through Steam.