Element card · group Vanilla · atomic number 15,940, its rank
Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Electrical Test Site 67?
A procedural map runs on Electrical Test Site 67, generated by the game.
What rules has Electrical Test Site 67 set, and what settings are in force?
Nothing in the name of Electrical Test Site 67 gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Electrical Test Site 67 sit?
There is no region on record for Electrical Test Site 67. Rust Data Lab shows a server's stated location, not a verified position of the machine. 71.171.125.142:28015 is the address it uses.
What Rust version does Electrical Test Site 67 currently run?
Rust network protocol 2634 and build 166652 on Linux is what Electrical Test Site 67 uses. The protocol must match for you to join; Steam will update your game.
How reliably does Electrical Test Site 67 stay online?
Electrical Test Site 67 is not online at the moment; the last sighting was 24 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Electrical Test Site 67?
Electrical Test Site 67's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 4 hours ago.
Lists and tags
Which meanings sit behind the tags on Electrical Test Site 67?
gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Player slots: 0; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Electrical Test Site 67 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Electrical Test Site 67 appear in?
The Rust Data Lab lists that include Electrical Test Site 67 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Electrical Test Site 67 place?
Electrical Test Site 67 sits at #15,940 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Electrical Test Site 67 right now?
No live signal from Electrical Test Site 67 right now, which was last seen 24 days 4 hours ago.
Getting on
How can you connect to Electrical Test Site 67?
In Rust, press F1 and enter client.connect 71.171.125.142:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.