Rust Data LabData lab · live
Live readings Servers11,847 Players83,714 Populated3,952 Fresh wipes · 3h169 Sampled every 5 min

Element card · group Modded · atomic number 15,388, its rank

Vanilla System Rust

Online 71.178.172.23:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,388top 70%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 07:02 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 179
    ShockRust | Blue | NoLimit no group limit · 163 on average 179/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 147
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 147/ 225
  4. 4 Ru RustSpain.com … 33
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 33/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 145
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 145/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 50/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Vanilla System Rust?

Vanilla System Rust runs a procedural map of size 4,500 with seed 665943472; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Vanilla System Rust configured, and what rules apply?

Nothing in the name of Vanilla System Rust gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Vanilla System Rust based in?

No region is published by Vanilla System Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 71.178.172.23:28015.

On what Rust version does Vanilla System Rust operate?

On Linux, Vanilla System Rust is running Rust network protocol 2635 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Vanilla System Rust stay up, and how reliable is its uptime?

At the moment, Vanilla System Rust is online. According to the uptime it reports, the last restart was about 3 days 12 hours ago. It was online for 113 of 168 hours in the last 7 full days, which is 67% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Is Vanilla System Rust known for smooth running?

In the last 48 hours, it averaged 92 server fps, with a low of 40. The maximum entity count was 115,618, covering buildings, deployables and all else in the world. The highest memory usage was 4,561 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Vanilla System Rust?

Too few wipes are on record for Vanilla System Rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 13 hours ago.

How does Vanilla System Rust look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Vanilla System Rust carries?

These are the tags Vanilla System Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Vanilla System Rust appear in?

These themed Rust Data Lab lists carry Vanilla System Rust: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Vanilla System Rust compare with other servers in the rankings?

The seven-day player-hours table has Vanilla System Rust at #15,388, in the top 70% of ranked servers.

What does the current player count on Vanilla System Rust tell you?

Vanilla System Rust currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.

Getting on

What is the way to join Vanilla System Rust?

Open the console with F1 in Rust and type client.connect 71.178.172.23:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.