Rust Data LabData lab · live
Live readings Servers11,842 Players65,813 Populated3,613 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 13,706, its rank

malingowski.net (formerly PioneerX)

Online 71.211.149.100:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,706top 62%
Last wipe25d agono schedule published
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:33 UTC FW25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on malingowski.net (formerly PioneerX)?

The map on malingowski.net (formerly PioneerX) is procedural at size 4,000 with seed 205175, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on malingowski.net (formerly PioneerX)?

The name of malingowski.net (formerly PioneerX) carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts malingowski.net (formerly PioneerX)?

There is no region on record for malingowski.net (formerly PioneerX). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 71.211.149.100:28015 is the address it uses.

On what Rust version does malingowski.net (formerly PioneerX) operate?

On Linux, malingowski.net (formerly PioneerX) is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is malingowski.net (formerly PioneerX) for staying online?

At the moment, malingowski.net (formerly PioneerX) is online. The uptime it reports suggests it restarted roughly 12 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does malingowski.net (formerly PioneerX) perform?

The last 48 hours show an average of 147 server fps and a minimum of 126. The maximum entity count was 95,887, covering buildings, deployables and all else in the world. Up to 2,701 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on malingowski.net (formerly PioneerX), and at what time?

Once a month is all malingowski.net (formerly PioneerX) wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 25 days 23 hours ago the current world was made.

How does malingowski.net (formerly PioneerX) look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 17 hours after it began.

Lists and tags

What should you understand from the tags malingowski.net (formerly PioneerX) carries?

These are the tags malingowski.net (formerly PioneerX) makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does malingowski.net (formerly PioneerX) come up?

The Rust Data Lab lists that include malingowski.net (formerly PioneerX) are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does malingowski.net (formerly PioneerX) place?

The seven-day player-hours table has malingowski.net (formerly PioneerX) at #13,706, in the top 62% of ranked servers.

How many players does malingowski.net (formerly PioneerX) have at the moment?

Of 50 slots, 0 are taken on malingowski.net (formerly PioneerX) right now. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 0 players.

How to join

What steps get you onto malingowski.net (formerly PioneerX)?

You can connect by pressing F1 in Rust and entering client.connect 71.211.149.100:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.